Steps to compress a
set of files:
Step 1: Select the folder
containing the files which you want to compress.
//Select Folder to Compress
FolderPicker saveFolder = new FolderPicker();
//Suggest start location
saveFolder.SuggestedStartLocation = PickerLocationId.Desktop;
//Add file type filter
saveFolder.FileTypeFilter.Add("*");
//Opens folder picker to allow the user to select the folder to
compress StorageFolder storageFolderForCompression
= await saveFolder.PickSingleFolderAsync();
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Step 2: Retrieve the files
present under the selected folder
// Retrieve the files to compress
IReadOnlyList<StorageFile> filesToCompress = await GetStorageFiles(storageFolderForCompression
as IStorageItem);
|
Helper methods:
async Task<List<StorageFile>> GetStorageFiles(IStorageItem storageItem)
{
List<StorageFile> storageFileList = new List<StorageFile>();
// Gets the items under the selected folder (Storage Item)
IReadOnlyList<IStorageItem> items = await (storageItem as StorageFolder).GetItemsAsync();
foreach(IStorageItem item in items)
{
switch(item.Attributes)
{
case FileAttributes.Directory:
// If the item is a directory under the selected folder, then retrieve
the files under the directory by calling the same function recursively
List<StorageFile> temp = await GetStorageFiles(item);
// Copy the files under the directory to the storage file list
Copy(temp, storageFileList);
break;
default:
// If the item is a file, Add the item to the storage file list
storageFileList.Add(item as StorageFile);
break;
}
}
// Return storage file list for compression
return storageFileList;
}
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private void Copy(List<StorageFile> source, List<StorageFile> destination)
{
// For each file item present under the directory copy it to the
destination storage file list
foreach (StorageFile file in source)
{
destination.Add(file);
}
}
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Note: Alternatively you
can use FileOpenPicker control’s PickMultipleFilesAsync()
method to allow the users to select multiple files instead selecting the
folder. In this way you can skip both Step 1 and Step 2.
// File open picker
FileOpenPicker fileOpenPicker = new FileOpenPicker();
fileOpenPicker.SuggestedStartLocation = PickerLocationId.ComputerFolder;
fileOpenPicker.FileTypeFilter.Add("*");
// Allows user to select multiple files which returns storage file
list
IReadOnlyList<StorageFile> filesToCompress = await fileOpenPicker.PickMultipleFilesAsync();
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Step 3: Create ZipArchive object using a memory stream and then for each
file to be compressed Add a ZipArchiveEntry with the
file name and copy the file contents to the ZipArchiveEntry
stream.
Once
the files are added to the zip archive, close the zip archive object and copy
the contents of memory stream to the storage file which is saved to a
particular location.
// Retrieve files to compress
IReadOnlyList<StorageFile> filesToCompress = await GetStorageFiles(storageFolderForCompression as IStorageItem);
// Created new file to store compressed files
//This will create a file under the selected folder in the name
“Compressed.zip”
StorageFile zipFile = await storageFolderForCompression.CreateFileAsync("Compressed.zip");
// Create stream to compress files in memory (ZipArchive
can't stream to an IRandomAccessStream, see
//
http://social.msdn.microsoft.com/Forums/en-US/winappswithcsharp/thread/62541424-ba7d-43d3-9585-1fe53dc7d9e2
// for details on this issue)
using (MemoryStream zipMemoryStream = new MemoryStream())
{
// Create zip archive
using (ZipArchive zipArchive = new ZipArchive(zipMemoryStream, ZipArchiveMode.Create))
{
// For each file to compress...
foreach (StorageFile fileToCompress in filesToCompress)
{
//Read the contents of the file
byte[] buffer = WindowsRuntimeBufferExtensions.ToArray(await FileIO.ReadBufferAsync(fileToCompress));
// Create a zip archive entry
ZipArchiveEntry entry = zipArchive.CreateEntry(fileToCompress.Name);
// And write the contents to it
using (Stream entryStream = entry.Open())
{
await entryStream.WriteAsync(buffer, 0, buffer.Length);
}
}
}
using (IRandomAccessStream zipStream = await zipFile.OpenAsync(FileAccessMode.ReadWrite))
{
// Write compressed data from memory to file
using (Stream outstream = zipStream.AsStreamForWrite())
{
byte[] buffer = zipMemoryStream.ToArray();
outstream.Write(buffer, 0, buffer.Length);
outstream.Flush();
}
}
}
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Thus
the files under the selected folder are compressed to a particular location.
References:
http://msdn.microsoft.com/en-us/library/windows/apps/br207928.aspx
http://msdn.microsoft.com/library/windows/apps/BR207847
http://msdn.microsoft.com/en-us/library/windows/apps/windows.storage.pickers.folderpicker.aspx
http://msdn.microsoft.com/en-us/library/windows/apps/system.runtime.interopservices.windowsruntime.windowsruntimebufferextensions%28v=vs.110%29.aspx
http://msdn.microsoft.com/en-us/library/windows/apps/hh454050%28v=vs.110%29.aspx
http://msdn.microsoft.com/en-us/library/windows/apps/system.io.compression.ziparchive%28v=vs.110%29.aspx
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